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Animation Fundamentals - Final Project: Action Animation

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2.7.2024 - 28.7.2024 / Week 11 - Week 14 Chan Wan Qing / 0350928 / BA of Design (HONS) in Creative Media Animation Fundamentals Final Project INDEX: 1. Final Project: Action Animation 2.  Feedbacks 3.  Reflection   INSTRUCTIONS Final Project: Action Animation In the final project, we are required to use our character from our previous project 1 and animate a 5 second physical action sequence. We can choose an action sequence that involves physical movement, such as a fight, chase, or sports-related activity. Then, we have to develop a clear understanding of the desired outcome, key actions, and the emotions we want to convey in the scene. Storyboard Before starting on animating, I drew the storyboard first. The scenes are inspired by my story idea on Film Studies and Cinematography. From storyboard idea 2, I modify it to a more connected action in the scenes. After drawing on the storyboard, I proceeded to search for the acti...

Animation Fundamentals - Project 2

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4.5.2024 - 14.7.2024 / Week 7 - Week 12 Chan Wan Qing / 0350928 / BA of Design (HONS) in Creative Media Animation Fundamentals Project 2 INDEX: 1.  Lectures 2.  Project 2      2A: Walk Cycle     2B: Jump Animation 3.  Feedbacks 4.  Reflection LECTURES Week 7 / 4.6.2024 This week, we will learn about the topics of anticipation, drag, follow through and overlapping for jumping action.  https://miro.com/app/board/uXjVK_g5PYQ=/   Anticipation, Drag, Follow Through and Overlapping (Miro Notes) Anticipation, Drag, Follow Through and Overlapping (Slides Notes) Anticipation - prepare the audiences about the next action Stretch > Normal > Anticipation > Action Stretch > Follow Through > Settle Down (Normal) Drag: Start an action Follow Through + Overlapping: Stop an action  *Both improve flexibility We then started to animate jumping action in Adobe Animate. We...

Animation Fundamentals - Project 1

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14.5.2024 - 4.6.2024 / Week 4 - Week 7 Chan Wan Qing / 0350928 / BA of Design (HONS) in Creative Media Animation Fundamentals Project 1 INDEX: 1.  Lectures 2.  Project 1      1A: Character Design      1B: Layout Design 3.  Feedbacks 4.  Reflection LECTURES Week 4 / 14.5.2024  Appeal In week 4, we are going to proceed to our project 1, character design. Before that, we learned about  appeal. It is better to keep the character simple in animation drawing or simplify complex drawing. Keep in mind these 3 tips while designing a character:  Variety of shapes Proportions Keep it simple  Different shapes and proportions can make the characters look interesting and express their personality. Whether it's a hero and villain, they have to look appeal to the audiences.  Appeal (Slide Notes) Solid Drawing  https://miro.com/app/board/uXjVKIGlzNs=...